Tuesday, December 29, 2009

Sources Of Errors In Theodolite



Hello,
've just published a small collection of animations, including some screenshots to post.

Modeling and Rendering with VRay and 3DStudioMax.

Everything is composited with Nuke, as seen from the screenshots. Everything about the background and the insertion was added at a later time via the camera imported from 3ds and panels on which I "projected" the seabed made with Photoshop and the animation itself. With powerful management
3d Nuke was pretty easy to manage synchronization and the underwater camera movements and the extra grass.

To export panels 3DStudioMax room and I used this handy script by Christian Pundshus:


Good vision and happy holidays!
Peter

Thursday, December 10, 2009

Wedding Planning Files

Animation - Vray and Nuke

Hello,
I just started to work in own and hope to have more time to follow the blog.

Public
a brief summary of the last animation I below.


For this project I worked with 3D Studio Max and Vray rendering in separate passes. EXR instead than I did in my old company. Until now, I only managed
Tiff for animations. On this occasion I decided to use during compositing in Nuke, since I'm studying for some time but had not yet had the opportunity (or courage) to put it in a work context.

I must admit that compared to After FX is slightly confusing at first, but as soon as you become more familiar with the logic of the nodes goes away fast and the increase in productivity tangible: not to overlook the fact that I have noticed a better color correction (surely the fact that you were working in 32bit).

Remember that if you want to save EXR your images in vray you have to use the VFB, otherwise they are saved from an image by MAX at normal depth and not
appreciate the benefits.

I am available for questions and clarifications,
Peter